Cover of: Game programming gems. |

Game programming gems.

  • 575 Pages
  • 4.19 MB
  • 7081 Downloads
  • English

Charles River Media , Hingham, Mass
Computer games -- Program
Statementedited by Mark A. DeLoura.
SeriesGems -- 2
ContributionsDeLoura, Mark A.
Classifications
LC ClassificationsQA76.76.C672
The Physical Object
Paginationxxxii,575p.,[8]p. of plates :
ID Numbers
Open LibraryOL22150571M
ISBN 101584500549

Game Programming Gems is Game programming gems. book hands-on, comprehensive resource packed with a variety of game programming algorithms written by experts from the game industry and edited by Mark DeLoura, former software engineering lead for Nintendo of America, Inc.

and now the newly appointed editor-in-chief of Game Developer by: About the Author Mark DeLoura is the creator and series editor of the Game Programming Gems series of books. In his role as Vice President of Technology for GreenScreen Interactive, Mark focuses on pushing the boundaries of technology for Format: Hardcover.

Intended for the intermediate to advanced game programmer, this is a book that will literally have something for everyone. It contains fifty-two 'gems' that is, articles on how to some particular aspect of game programming. Sophisticated game programming is probably the most complex programming there by: 4.

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Featuring cutting-edge, ready-to-use techniques contributed by industry veterans and experts, this new collection is a key resource for inspiration, insight, and a plethora of time-saving, ready-to-use methods for the developer s tool box. Cited by: Game Programming Gems 7 (GAME PROGRAMMING GEMS SERIES) 1st Edition by Scott Jacobs (Author) out of 5 stars 4 ratings.

ISBN ISBN Why is ISBN important. ISBN. This bar-code number lets you verify that you're getting exactly the right version or edition of a book.

/5(4). This book, the third volume in the popular Game Engine Gems series, contains 22 new chapters that concisely present Game programming gems. book techniques, describe clever tricks, or offer practical advice within the subject of game engine development.

Author: Scott Jacobs; Publisher: Charles River Media ISBN: Category: Games Page: View: DOWNLOAD NOW» The latest volume in the Game Programming Gems series, a valuable reference for game developers presents articles that cover a variety of topics, techniques, issues, and skills in the field of game programming, including general programming.

Game Programming Gems 作者: Mark DeLoura 出版社: Charles River Media 出版年: 页数: 定价: USD 装帧: Hardcover 丛书: Game Programming Gems ISBN: Author: Mark Deloura.

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This is the list of contents of the Game Programming Gems series. For more important game programming books go to My Bibliography.

Game Programming Gems 1 Section 1 Programming The Magic of Data-Driven Design Object-Oriented Programming and Design Techniques Fast Math Using Template Metaprogramming Author: Alex Simón. About the Author Mark DeLoura is the creator and series editor of the Game Programming Gems series of books.

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This book is hands-down the best book yet published on game programming. I have yet to find any other book that begins to approach the excellence of Game Programming Gems in terms of the breadth and depth of the subjects will serve as an excellent introduction to a broad variety of game programming techniques for those new to the 5/5(5).

Welcome to a collection of the most valuable and timeless articles from the essential reference series for game developers.

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The journey continues with this ALL NEW volume in the Game Program /5(50). From the Publisher: Blazing through the excitement generated by the first volume, Game Programming Gems II is here with an entirely new set of innovative ideas, techniques, and algorithms.

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Game developers of all levels will find insightful tips and tools from this unique n by game programming experts,each contribution provides a hands-on solution to a programming problem, or a Blazing through the excitement generated by the first volume, Game Programming Gems II is here with an entirely new set of innovative ideas, techniques,and algorithms.4/5(71).

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The Barnes & Noble Review The first volume of Game Programming Gems helped break down the walls of secrecy in the game development industry, where programmers have often been loathe to share their best techniques. Mark DeLoura cajoled some 40 top game developers to participate, and the result was an : $ These gems are filled with practical insights and techniques that will With every new volume, the Game Programming Gems series continues to provide a road map through the vast array of development challenges facing today's game programmers.4/5(35).

Game Programming Gems is a hands-on, comprehensive resource packed with a variety of game programming algorithms written by experts from the game industry and edited by Mark DeLoura, former software engineering lead for Nintendo of America, Inc.

and now the newly appointed editor-in-chief of Game Developer magazine/5(3). Game Programming Gems 6 book. Read reviews from world’s largest community for readers. Welcome to the sixth volume of the Game Programming Gems series. W /5(32). "Game Programming Gems 8" provides the tools and inspiration that game developers need to excel.

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Game Programming Gems is a hands-on, comprehensive resource packed with a variety of game programming algorithms written by experts from the game industry and edited by Mark DeLoura, former software engineering lead for Nintendo of America, Inc.

and now the newly appointed editor-in-chief of Game Developer magazine. From animation and /5(39). From the Publisher: A must-have for every game programmers library.

Written by game programming experts and edited by Nintendo s Mark DeLoura Comprehensive coverage of all major techniques used in game development CD-ROM is packed with the source code in C & C++, completely portable to Windows and Linux, and all graphics displays use the popular.

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